Wednesday, May 24th 2017 from 5 PM to 7 PM
Milieux Resource Centre, EV-11.705
Milieux Institute for Arts, Culture and Technology
Concordia University EV Building, 1515 Ste-Catherine Street West, Montreal
Recent art projects and discussions about VR seem mostly awestruck by the possibilities of the technologies themselves. However, there are critical and historical perspectives that we must address in order to investigate issues of aesthetics, politics, and the conceptual aspects of VR artworks and games.
This conversation will include questions such as: How can artists and collectives working with Virtual Reality today challenge mainstream uses of this technology? What can we learn from the pioneers of VR and the criticism that media theorists asked regarding early celebratory discourses? Where are we in regards to issues of embodiment/disembodiment? What about feminist and postcolonial critiques of VR?
Presented by Studio XX, with support from the Goethe-Institut and the Milieux Institute for Arts, Culture and Technology at Concordia University.
Photo credit: CASA RARA STUDIO