ISEA 2020 turns towards the theme of “Why Sentience?” Sentience describes the ability to feel or perceive. ISEA2020 will be fully dedicated to examining the resurgence of sentience—feeling-sensing-making sense—in recent art and design, media studies, science and technology studies, philosophy, anthropology, history of science and the natural scientific realm—notably biology, neuroscience and computing.
We ask: why sentience? Why and how does sentience matter? Why have artists and scholars become interested in sensing and feeling beyond, with and around our strictly human bodies and selves? Why has this notion been brought to the fore in an array of disciplines in the 21st century?
Founded in the Netherlands in 1990, ISEA International (formerly Inter-Society for the Electronic Arts) is an international non-profit organization fostering interdisciplinary academic discourse and exchange among culturally diverse organizations and individuals working with art, science and technology. ISEA is one of the most prominent international events on art and technology around the world, bringing together scholarly, artistic, and scientific domains in an interdisciplinary discussion and showcase of creative productions applying new technologies in electronic art, interactivity and digital media.
This year’s program features several members from the Milieux Institute. See the full program for details.
|Date & Time||Presenter||Description|
|Oct. 13 at 10:15 – 11:45 a.m.||Joseph Thibodeau &|
|Paper Presentations session 2 – MACHINIC SENSE & SENSIBILITY: CYBORGS AND VIRTUAL BODIES // Open-source Sentience: the Proof is in the Performance|
|Oct. 13 at 1 – 2:30 p.m.||Jill Didur||Artist Talks session 3 // Sensing across Entities: Global Urban Wilds and Environmental Storytelling|