Event

[WORKSHOP] Techniques of PHOTOGRAMMETRY to Create 3D Assets for VR Projects

This 2-hour onsite workshop with artist Allison Moore will demonstrate photogrammetry techniques to create 3D model assets for VR.  The workshop will teach techniques using DSLR cameras for capturing images of objects and environments, how to ingest and process images into 3D models using Reality Capture software and finally how to import 3D assets into UNITY game engine for use in VR projects.

There are TWO sessions are available:
SESSION 1:
10:00 AM to 12:00 PM
SESSION 2: 1:00 PM to 3:00 PM

Location: Immersive Reality Lab 
1515 Rue Sainte-Catherine W. EV 10.705
Milieux Institute for Arts, Culture and Technology

To register please contact Marco Luna at vr.milieux@concordia.ca


ALLISON MOORE is a new media artist and educator working in expanded cinema and based in Montréal.  Her work has been programmed at Tokyo Arts and Space (Japan), OBORO (Montreal), Traverse Video (France), Museu de Arte de Belem (Brazil), Festival of Nouveau Cinéma (Montréal), FIFA Experimental (Montréal), MAPP Festival, MUTEK Montreal and ISEA 2020. Her recent projects involve thematic inspirations of storytelling narratives in digital arts, video-mapping landscapes and architecture, VR, site-specific public art and performance. Winner of several scholarships and residencies, she recently completed an MFA in Film Production at Concordia University, where she is advancing research in immersive media and VR as a member of Milieux, Hexagram, TAG and the Post Image Cluster. She currently teaches filmmaking at John Abbott College.