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DTSTART;TZID=America/Toronto:20201203T180000
DTEND;TZID=America/Toronto:20201203T180000
DTSTAMP:20260626T210603
CREATED:20201103T050000Z
LAST-MODIFIED:20221217T073240Z
UID:10000937-1607018400-1607018400@milieux.concordia.ca
SUMMARY:Artist Talk: Cannupa Hanska Luger
DESCRIPTION:Making Things Work Across Material | Digital Realms\nThis event is free and open to the public. Registration is required and attendance is capped. After the live presentation\, the recording will be available online. \nRegistration: Please e-mail: textiles.materiality@concordia.ca \nCannupa Hanska Luger speaks of his practice combining social collaboration and craft in an evolving tradition of making things work. Moving between the realms of contemporary art and Indigenous culture\, amidst academia and the front lines\, he uses materials such as clay\, textiles\, steel and digital media. Clay signifies our connection to place\, literally the ground on which we stand. We create textiles from plants\, reflecting our truly embodied relationship between fiber and flesh. Steel has allowed humans to develop\, build and dominate; it provides the physical structures for control and capital. And technology now provides an opportunity to question our civility and our connectedness through durational and situational media. He mobilizes social media to create short call-to-action videos requesting objects to be created on massive scale. One such video resulted in communities building hundreds of mirrored shields as a tactic for front lines demonstration. Another involved disparate groups in the making of thousands of clay beads to commemorate lost lives. These engagement techniques combine technology and handwork to mobilize and even heal the communities who are facing immeasurable trauma from colonization. \nCannupa Hanska Luger is a New Mexico-based multidisciplinary artist who uses social collaboration in response to timely and site-specific issues. Raised on the Standing Rock Reservation in North Dakota\, he is of Mandan\, Hidatsa\, Arikara\, Lakota and European descent. A winner of many awards and with numerous national and international exhibitions to his credit\, most recently Luger has been named a 2020 Creative Capital Fellow\, a 2020 Smithsonian Artist Research Fellow\, the recipient the 2020 A Blade Of Grass Artist Fellowship for Socially Engaged Art and the recipient of the Center For Crafts inaugural Craft\nResearch Fund Artist Fellowship for 2020. \nwww.cannupahanska.com<http://www.cannupahanska.com> \nThis event is hosted by the Textiles and Materiality Research Cluster and the Milieux Institute for Arts\, Culture\, and Technology. Concordia University is located in Tiohtiá:ke/Montreal\, on unceded Indigenous lands. The Kanien’kehá:ka Nation is recognized as the custodians of these lands and waters\, which many diverse peoples use today.
URL:https://milieux.concordia.ca/event/artist-talk-cannupa-hanska-luger/
CATEGORIES:Talk
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20201124T093000
DTEND;TZID=America/Toronto:20201126T093000
DTSTAMP:20260626T210603
CREATED:20201104T050000Z
LAST-MODIFIED:20221217T073251Z
UID:10000626-1606210200-1606383000@milieux.concordia.ca
SUMMARY:VR basic concepts: Making 360 degree scenes in Unity
DESCRIPTION:Capacity: 10 students\nSchedule: Tuesday\, Nov. 24 and Thursday\, Nov. 26 from 9:30 a.m. to 2:00 p.m.\nRequirements: A computer that can run UNITY and good internet connection.\nRegistration: please e-mail Marco Luna at vr.milieux@concordia.ca.\nThis two-day workshop is designed for artist with no previous experience developing VR projects. The goal is to learn VR pre-production development without a headset using free software. I will focus on scene scripting\, quick prototyping and iterations using Unity and Steam VR. At the end of the workshop students will have a basic knowledge of Unity environment and a playable draft of their first VR project. 
URL:https://milieux.concordia.ca/event/vr-basic-concepts-making-360-degree-scenes-in-unity/
CATEGORIES:Workshop
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20201121
DTEND;VALUE=DATE:20201123
DTSTAMP:20260626T210603
CREATED:20201105T050000Z
LAST-MODIFIED:20221217T073257Z
UID:10000627-1605916800-1606089599@milieux.concordia.ca
SUMMARY:Expanded Workshops: Bodies in virtual space
DESCRIPTION:Expanded Workshops is a new curated series at the Centre de Création O Vertigo (CCOV)\, in partnership with LePARC.\n\n\n\nREGISTER ON EVENTBRITE (FREE) \n\n\n\nThese two experimental workshops will focus on collaboration\, co-creation and touch\, and on roughening the protocol for bodies coming together in virtual spaces. \n\n\n\nYou can take part in these two workshops in any space that seems most appropriate to your practices\, desires and comfort-level. There are 9 spaces available in the CCOV studio. In order to respect the sanitary precautions of the CCOV\, each space is separated by 2m\, and will be reserved on a first come first served basis. Others may join via Zoom from anywhere that suits you. \n\n\n\nNov. 21: Language is an intangible bridge\n\n\n\n4 to 8 p.m. ETFrench\, English and SpanishRequirements: Please collect cardboard of different sizes\, craft knives\, scissors\, drawing materials\, paper and any other craft and art materials that you desire. Be prepared to send digital images and video to a shared file during the session. We are aiming to co-create an artist-book in the real time of the workshop with documentation contributed by attendees. \n\n\n\nAn artistic experiment in collaboration\, co-creation and touch \n\n\n\nLed by Alys Longley (NZ)\, Macarena Campbell\, Máximo Corvalán-Pincheira\, Eduardo Cerón-Tilleria\, Rolando Sanhueza (Chile)\, and pavleheidler (Sweden). \n\n\n\nThis lecture-workshop presents an experiment in collaboration across distance and time zones. It tests working methods for the Cartón/ Cardboard project (led by Macarena Campbell and Alys Longley)\, with artists in Auckland\, NZ\, Santiago\, Chile and Stockholm\, Sweden) in which we work with cardboard as an equalizing and accessible skin. \n\n\n\nIn this way\, artists in different continents share the same experiments in touch and collaboration from geographically separated terrains. We will work with scores\, instructions\, poetics\, experimental documentation\, creating performance materials and expanded fields of choreography and writing. This project is inflected by the geopolitics of the Global South. \n\n\n\nNov. 22:  Human-Human: trialling ecologies of practice\n\n\n\nNoon to 4 p.m. ETEnglishRequirements: none \n\n\n\nlo bil will facilitate Human-Human live from Toronto\, CA. lo bil invites us to roughen the protocol for bodies coming together in virtual spaces. She proposes the screen as an ocean\, a barrier that is not inherently hostile but that has gravity and pull. Screens\, made of glass\, are more liquid than solid\, simultaneously an object and an interlocutor. \n\n\n\nHow can we reinvent our codes and body camera? How to reposition ourselves to open up vulnerability under the omnipresent dynamic of surveillance? \n\n\n\nlo’s practice of ‘moving weirdly’ and ‘post-clown’ (what’s next? lol) – a winking half joke\, a hazy embrace of the confusing liminal landscapes we have wandered into\, unnavigable with preparation or compass. \n\n\n\n“I’m borrowing from the self-sourcing Pochinko training without adhering to the outcomes of the clown genre. I’m beginning with the minimum of the body in an environment\, being in the discomfort of not knowing\, feeling the emergency\, breathing the body response through the eyes\, how to outwit oneself when we are collectively enmeshed in a system of violence\, staying with the problem\, generating and riding energetic waves\, acknowledging the psychic space between subject and witness as the primary compositional movement\, how to acknowledge that all things are alive on the microbial level.” \n\n\n\nlo’s performances involve body-based experiments to generate intuitive “felt” research into academic concepts and unique responsive behaviours through spontaneous utterance\, impulse-based scores\, object manipulation\, unexpected humour and inter-relational proposals with audiences. She describes her performance actions as ‘anti-objective\,’ meaning not working toward an expected outcome\, but rather aiming toward discovery-based ‘non-repeatable’ actions.
URL:https://milieux.concordia.ca/event/expanded-workshops-bodies-in-virtual-space/
CATEGORIES:Workshop
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20201119
DTEND;VALUE=DATE:20201204
DTSTAMP:20260626T210603
CREATED:20201112T050000Z
LAST-MODIFIED:20221217T073308Z
UID:10000629-1605744000-1607039999@milieux.concordia.ca
SUMMARY:Workshop: Circuit Board Design
DESCRIPTION:Learn how to make your own circuit board with Eagle through this workshop organized by Education Makers.\n\n\n\nRegister by Nov. 15 by emailing makercultures@gmail.com \n\n\n\nNovember 19\, 10 – 11 a.m.\n\n\n\nIntroduction to software\, interface and base commands \n\n\n\nNovember 26\, 10 – 11 a.m.\n\n\n\nStep-by-step guide to designing your PCB \n\n\n\nDecember 3\, 10 – 11 a.m.\n\n\n\nUsing Eagle libraries \n\n\n\nThis workshop is led by Simon Juif\, an electronic engineer at Ovaom. He designs toys for children with language and learning disabilities. He’s also the director of interactive design studio Le Club Sandwich in Paris.
URL:https://milieux.concordia.ca/event/workshop-circuit-board-design/
CATEGORIES:Workshop
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20201118
DTEND;VALUE=DATE:20201126
DTSTAMP:20260626T210603
CREATED:20201112T050000Z
LAST-MODIFIED:20221217T073303Z
UID:10000628-1605657600-1606348799@milieux.concordia.ca
SUMMARY:Workshop: Intro to Photogrammetry
DESCRIPTION:An introductory workshop series for people who wish to learn how to generate 3D environments from photographs.\n\n\n\nRegister by Nov. 15 by emailing makercultures@gmail.com. \n\n\n\nNovember 18\, 10 a.m. to Noon\n\n\n\n\nWhat is photogrammetry?\nIntro to digitiziation (softwares & tools)\nHow to take and prepare photographs\n\n\n\n\nNovember 25\, 10 a.m. to Noon\n\n\n\n\nAgisoft Metashape overview\nImportation of photographs\n3D rendering\, clean-up and touch-ups\nExportations\, applications and discussions\n\n\n\n\nThis workshop is led by Roby Provost-Blanchard. Roby’s art practice oscillates between video games\, documentary and internet art. He’s interested in game theory and is a self-taught programmer. He’s part of the punkLab collective and active in Montreal’s fablab scene.
URL:https://milieux.concordia.ca/event/workshop-intro-to-photogrammetry/
CATEGORIES:Workshop
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20201114
DTEND;VALUE=DATE:20201116
DTSTAMP:20260626T210603
CREATED:20201103T050000Z
LAST-MODIFIED:20221217T073246Z
UID:10000625-1605312000-1605484799@milieux.concordia.ca
SUMMARY:Kishonna L. Gray: GAMERella 2020 Keynote
DESCRIPTION:REGISTER ON EVENTBRITE\nGAMERella is a game jam and workshop series that caters to women and marginalized people who haven’t had a chance to make a game before.\nMany people still feel intimidated by the gaming scene and find it difficult to participate in events like game jams. In 2013\, GAMERella was conceived at the Montreal based TAG Lab to welcome people who are often marginalized in game-related spaces\, and to prove that game jams can be a safe and exciting environment for creating small\, innovative games in a short period of time. Everyone\, including first-time game makers\, is experimenting\, learning\, and sharing skills with others. We believe that GAMERella is a place to improve a skill\, try risky and unconventional game design ideas\, meet other developers\, and above all\, have fun. \nThis year\, the keynote speaker is Dr. Kishonna L. Gray\, an assistant professor in the Department of Communication and Gender and Women’s Studies at the University of Illinois – Chicago.\nShe is an interdisciplinary\, intersectional\, digital media scholar whose areas of research include identity\, performance and online environments\, embodied deviance\, cultural production\, video games\, and Black Cyberfeminism. Dr. Gray is the author of Intersectional Tech: Black Users in Digital Gaming (LSU Press\, 2020). She is also the author of Race\, Gender\, & Deviance in Xbox Live (Routledge\, 2014)\, and the co-editor of two volumes on culture and gaming: Feminism in Play (Palgrave-Macmillan\, 2018) and Woke Gaming (University of Washington Press\, 2018). Dr. Gray has published in a variety of outlets across disciplines and has also featured in public outlets such as The Guardian\, The Telegraph\, and The New York Times. \nEvery year\, GAMERella creates opportunities to meet all types of people (including those who support minorities in the industry) who are interested in game development.\n\n\n\n\nDissatisfied with the game spaces and opportunities provided for women in Montreal’s game scene\, Gina Hara and Charlotte Fisher created GAMERella in 2013. Led by Concordia University’s game research centre TAG\, industry mentors\, support staff and researchers\, GAMERella welcomes participants in a low stress\, learner-friendly environment\, with the aim to change the way people jam\, as well as the way people think about gaming. \n\n\n\n\nLearn more at https://tag.hexagram.ca/gamerella/.
URL:https://milieux.concordia.ca/event/kishonna-l-gray-gamerella-2020-keynote/
CATEGORIES:Talk
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20201110T120000
DTEND;TZID=America/Toronto:20201110T120000
DTSTAMP:20260626T210603
CREATED:20200910T040000Z
LAST-MODIFIED:20221217T073204Z
UID:10000932-1605009600-1605009600@milieux.concordia.ca
SUMMARY:Louise Amoore: Cloud Ethics
DESCRIPTION:Register for this event\n\n\n\nDr. Louise Amoore presents their new book\, Cloud Ethics: Algorithms and the Attributes of Ourselves and Others \n\n\n\nAbout this Event\n\n\n\nIn Cloud Ethics Louise Amoore examines how machine learning algorithms are transforming the ethics and politics of contemporary society. Conceptualizing algorithms as ethicopolitical entities that are entangled with the data attributes of people\, Amoore outlines how algorithms give incomplete accounts of themselves\, learn through relationships with human practices\, and exist in the world in ways that exceed their source code. In these ways\, algorithms and their relations to people cannot be understood by simply examining their code\, nor can ethics be encoded into algorithms. Instead\, Amoore locates the ethical responsibility of algorithms in the conditions of partiality and opacity that haunt both human and algorithmic decisions. To this end\, she proposes what she calls cloud ethics—an approach to holding algorithms accountable by engaging with the social and technical conditions under which they emerge and operate. \n\n\n\nDr. Louise Amoore is Professor of Political Geography and Deputy Head of Department. Her research and teaching focuses on aspects of geopolitics\, technology and security. She is particularly interested in how contemporary forms of data and algorithmic analysis are changing the pursuit of state security and the idea of society.
URL:https://milieux.concordia.ca/event/louise-amoore-cloud-ethics/
CATEGORIES:Talk
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20201105T180000
DTEND;TZID=America/Toronto:20201105T180000
DTSTAMP:20260626T210603
CREATED:20201103T050000Z
LAST-MODIFIED:20221217T073235Z
UID:10000936-1604599200-1604599200@milieux.concordia.ca
SUMMARY:RubyCoders Weekly Meetings
DESCRIPTION:The RubyCoders is an informal group that holds weekly meetings where we take an online\, collaborative\, and hands-on approach to learning computer programming and electronics using the Arduino platform.\n\n\nDate: Every Thursday\nTime: 4 to 6 p.m. ET\nZoom Link: Contact Ivan Ruby at\nTopics: Microcontrollers\, Arduino\, Electronics\, Computer programming\, Problem-solving\, Autonomous learning\n\n\n\nWe meet on Zoom and use an online simulator\, Tinkercad Circuits\, to increase the accessibility of our activities. We work on real-world projects and troubleshooting challenges designed to stimulate the group into learning together and comprehensively.\n\nWe are now expanding our group and looking for new members who are interested\, curious\, and eager to socialize\, regardless of the level of expertise or prior experience.\n\nAre you up to the challenge? Get in touch by sending an email to ivan.ruby@mail.concordia.ca.
URL:https://milieux.concordia.ca/event/rubycoders-weekly-meetings/
CATEGORIES:Game - Maker Jam
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20201020T120000
DTEND;TZID=America/Toronto:20201020T120000
DTSTAMP:20260626T210603
CREATED:20200910T040000Z
LAST-MODIFIED:20221217T073159Z
UID:10000931-1603195200-1603195200@milieux.concordia.ca
SUMMARY:Sun-ha Hong: Technologies of Speculation
DESCRIPTION:Register for this event\n\n\n\nDr. Sun-ha Hong presents their new book\, Technologies of Speculation: The Limits of Knowledge in a Data-Driven Society \n\n\n\nAn inquiry into what we can know in an age of surveillance and algorithms \n\n\n\nKnitting together contemporary technologies of datafication to reveal a broader\, underlying shift in what counts as knowledge\, Technologies of Speculation reframes today’s major moral and political controversies around algorithms and artificial intelligence. How many times we toss and turn in our sleep\, our voluminous social media activity and location data\, our average resting heart rate and body temperature: new technologies of state and self-surveillance promise to re-enlighten the black boxes of our bodies and minds. But Sun-ha Hong suggests that the burden to know and to digest this information at alarming rates is stripping away the liberal subject that ‘knows for themselves’\, and risks undermining the pursuit of a rational public. What we choose to track\, and what kind of data is extracted from us\, shapes a society in which my own experience and sensation is increasingly overruled by data-driven systems. \n\n\n\nFrom the rapidly growing Quantified Self community to large-scale dragnet data collection in the name of counter-terrorism and drone warfare\, Hong argues that data’s promise of objective truth results in new cultures of speculation. In his analysis of the Snowden affair\, Hong demonstrates an entirely new way of thinking through what we could know\, and the political and philosophical stakes of the belief that data equates to knowledge. When we simply cannot process all the data at our fingertips\, he argues\, we look past the inconvenient and the complicated to favor the comprehensible. In the process\, racial stereotypes and other longstanding prejudices re-enter our newest technologies by the back door. Hong reveals the moral and philosophical equations embedded into the algorithmic eye that now follows us all. \n\n\n\nDr. Sun-ha Hong is an Assistant Professor of Communication at Simon Fraser University. Their work asks how new media and its data become invested with ideals of precision\, objectivity and truth – especially through aesthetic\, speculative\, and otherwise apparently non-rational means. Dr. Sun-ha Hong analyses the contemporary faith in “raw” data\, sensing machines\, and algorithmic decision-making\, and of their public promotion as the next great leap towards objective knowledge.
URL:https://milieux.concordia.ca/event/sun-ha-hong-technologies-of-speculation/
CATEGORIES:Talk
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20201013
DTEND;VALUE=DATE:20201019
DTSTAMP:20260626T210603
CREATED:20200910T040000Z
LAST-MODIFIED:20221217T073214Z
UID:10000623-1602547200-1603065599@milieux.concordia.ca
SUMMARY:Milieux Institute @ ISEA2020 Online
DESCRIPTION:Register for this event\n\n\n\nMilieux Engagement\n\n\n\nThis year’s program features 20+ Milieux Institute students\, faculty\, and collaborators: \n\n\n\nAlexandre SaunierAllison MooreAntonia HernandezCeyda YolgormezCsenge KolozsvariEmmanuelle ForguesGarrett JohnsonJoseph ThibodeauMatthew HalpennyNavid NavabNima NavabSamuel ThulinSamuelle BourgaultSuzanne KiteChristopher SalterDavid HowesJill DidurRicardo Dal FarraRilla KhaledMaurizio MartinucciNathalie Dubois CaleroSofian AudryStanzi Vaubel \n\n\n\nSee the full program for details. \n\n\n\nISEA2020 Theme\n\n\n\nISEA 2020 turns towards the theme of “Why Sentience?” Sentience describes the ability to feel or perceive. ISEA2020 will be fully dedicated to examining the resurgence of sentience—feeling-sensing-making sense—in recent art and design\, media studies\, science and technology studies\, philosophy\, anthropology\, history of science and the natural scientific realm—notably biology\, neuroscience and computing. \n\n\n\n \n\n\n\nWe ask: why sentience? Why and how does sentience matter? Why have artists and scholars become interested in sensing and feeling beyond\, with and around our strictly human bodies and selves? Why has this notion been brought to the fore in an array of disciplines in the 21st century? \n\n\n\nFounded in the Netherlands in 1990\, ISEA International (formerly Inter-Society for the Electronic Arts) is an international non-profit organization fostering interdisciplinary academic discourse and exchange among culturally diverse organizations and individuals working with art\, science and technology. ISEA is one of the most prominent international events on art and technology around the world\, bringing together scholarly\, artistic\, and scientific domains in an interdisciplinary discussion and showcase of creative productions applying new technologies in electronic art\, interactivity and digital media.
URL:https://milieux.concordia.ca/event/milieux-institute-isea2020-online/
CATEGORIES:Conference / Festival
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20201007
DTEND;VALUE=DATE:20201008
DTSTAMP:20260626T210603
CREATED:20200924T040000Z
LAST-MODIFIED:20221217T073225Z
UID:10000624-1602028800-1602115199@milieux.concordia.ca
SUMMARY:Decolonizing Textiles: Fall Reading Group
DESCRIPTION:Learn more about this event on the Textiles & Materiality website\n\n\n\nHosts: Miranda Smitheram\, Camelia Layachi\, Etta Sandry \n\n\n\nWhen: Wednesdays from 6pm-7:30pm\, Sept 23\, Oct 7 & 21\, Nov 4 & 18\, Dec 2 \n\n\n\nWhere: Zoom (e-mail the Research Coordinator at textiles.materiality@concordia.ca for the recurring link). \n\n\n\nAccess the full bibliography here.
URL:https://milieux.concordia.ca/event/decolonizing-textiles-fall-reading-group/
CATEGORIES:Meeting
ATTACH;FMTTYPE=image/jpeg:https://milieux.concordia.ca/wp-content/uploads/2020/09/tm-poster_update.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20201006T160000
DTEND;TZID=America/Toronto:20201006T160000
DTSTAMP:20260626T210603
CREATED:20200930T040000Z
LAST-MODIFIED:20221217T073230Z
UID:10000935-1602000000-1602000000@milieux.concordia.ca
SUMMARY:Amber the Maker: Soft Launch
DESCRIPTION:Amber the Maker is the story of an 8-year old amputee who gets bullied by her teammates during swim practice. She meets Gentling\, a dragon\, who will inspire her to create her own prosthetic hand. She will discover a makerspace where she will make her own swimming hand.  \n\n\n\nThe story stems from cutting-edge research developed by professor Ann-Louise Davidson\, Concordia University Research Chair in Maker Culture\, and Education Makers. The authors of the book will be present and will discuss the story with children. This is an event for everybody including families and older adults.  \n\n\n\nJoin a group of children who will read Amber’s story virtually at 4th SPACE.
URL:https://milieux.concordia.ca/event/amber-the-maker-soft-launch/
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200922T130000
DTEND;TZID=America/Toronto:20200922T150000
DTSTAMP:20260626T210603
CREATED:20200910T040000Z
LAST-MODIFIED:20221217T073154Z
UID:10000622-1600779600-1600786800@milieux.concordia.ca
SUMMARY:My first VR socially distanced exploration!
DESCRIPTION:To kickstart the fall 2020 semester\, the cross-cluster Immersive Reality Lab at the Milieux Institute is organizing a lecture titled: Exploring Virtual Reality: My first VR socially distanced exploration! \n\n\n\nThis 2-hour lecture is designed for artists looking to explore virtual reality for the first time. We will look at technology\, creative tools and workflows available to start designing VR experiences at the Immersive Reality Lab. \n\n\n\nLecturer: Marco Luna\, Technologist and Coordinator of the Milieux Immersive Reality Lab \n\n\n\nLimited Capacity: 15 students \n\n\n\nTo participate\, please contact Marco Luna at vr.milieux@concordia.ca.
URL:https://milieux.concordia.ca/event/my-first-vr-socially-distanced-exploration/
CATEGORIES:Talk
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200922T120000
DTEND;TZID=America/Toronto:20200922T120000
DTSTAMP:20260626T210603
CREATED:20200910T040000Z
LAST-MODIFIED:20221217T073149Z
UID:10000930-1600776000-1600776000@milieux.concordia.ca
SUMMARY:Christian Katzenbach: Public Controversies and the Future of AI
DESCRIPTION:Register for this event\n\n\n\nFacial recognition\, digital contact tracing and content moderation have all been major controversies involving AI in 2020. How do these controversies shape the global governance of AI? A leading global scholar on platform and AI governance\, Dr. Katzenbach will introduce a framework for the contested\, informal governances processes of AI unfolding across research\, policy and media in Canada\, France\, the UK\, and Germany. These controversies shape understanding of what kind of AI comes into being\, which problems and challenges are to be addressed\, and our expertise to shape its future developments for the public good. As scandal and outrage give way to public debate and regulation\, Dr. Katzenbach will outline a way to understand a dominant concern for the future of media\, social and technology policy. \n\n\n\nDr. Katzenbach is a Senior Researcher at the Alexander von Humboldt Institute for Internet and Society (Berlin\, Germany). He directs the interdisciplinary research program “The Evolving Digital Society”. He is Chair of the Section Digital Communication of the German Association for Media and Communication ResearchIn the past and has acted as interim professor for communication policy and media economics at the Institute for Media and Communication Research at Freie Universität Berlin. His research addresses the intersection of technology\, communication\, and governance. He is a co-initiator of the open access journal Internet Policy Review and co-editor of the open access book series Digital Communication Research.
URL:https://milieux.concordia.ca/event/christian-katzenbach-public-controversies-and-the-future-of-ai/
CATEGORIES:Talk
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200915T120000
DTEND;TZID=America/Toronto:20200915T120000
DTSTAMP:20260626T210603
CREATED:20200910T040000Z
LAST-MODIFIED:20221217T073220Z
UID:10000934-1600171200-1600171200@milieux.concordia.ca
SUMMARY:Hexagram - SYMPOÏÉTIQUES 2020 Launch
DESCRIPTION:Register for this event\n\n\n\nHexagram\, the network dedicated to research-creation in arts\, culture\, and technology\, is hosting the first edition of its online Interdisciplinary Summit. This web platform\, which will provide a creative laboratory for all\, will be launched on the 15th of September at noon. \n\n\n\nThe theme of this first edition makes reference to sympoiesis (Haraway\, 2016)\, which is to say the relationship between participants and the sharing and co-extension of their projects—extending from the design of the works to the practical organization of the symposium. The event was initially intended to take place in person over three days in May 2020 and has since been adapted due to the pandemic. Through the digital platform\, the hope is to extend typical approaches online by engaging researchers and the public to interact together. The precarity affecting physical creation spaces\, caused by the current situation\, demands a much-needed reimagining of the means by which social solidarity can be practiced. Given the spatial constraints inherent in physical distancing\, Hexagram’s Interdisciplinary Summit will attempt to present a new world filled with innovative online contributions\, including other events and projects to be added over the course of the Fall season. \n\n\n\nThe digital platform created especially for this first edition acts as a full-fledged avenue for research-creation. It will bring together over 20 participants from academia and communities of practice\, and audiences will be invited to discover a multitude of innovative approaches. The platform will be comprised of performances\, scientific articles\, discussions\, workshops\, presentations\, videos\, BioArt\, photography\, games\, sounds\, and 3D imagery. In line with Hexagram’s mandate\, the summit itself will constitute an engaging combination of experiments in digital\, material\, textual and technological research-creationThe 15th of September at noon will be the time to take part in the launch of Hexagram’s Interdisciplinary Summit and enter a world of sympoietic research-creation.
URL:https://milieux.concordia.ca/event/hexagram-sympoietiques-2020-launch/
CATEGORIES:Conference / Festival
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200911T130000
DTEND;TZID=America/Toronto:20200911T130000
DTSTAMP:20260626T210604
CREATED:20200908T040000Z
LAST-MODIFIED:20221217T073142Z
UID:10000929-1599829200-1599829200@milieux.concordia.ca
SUMMARY:Immersive Reality Lab: Open House Fall 2020
DESCRIPTION:The Milieux Institute’s Immersive Reality Lab has created the first proof of concept for a multiplayer VR research project called: “Documentary Practices: Knowledge sharing and community building using immersive technology during time of social distancing.” \n\n\n\n \n\n\n\nWe have reproduced an immersive interactive space emulating Technoculture\, Arts and Games\, and we would like to invite Milieux members to explore\, hang around\, chill out\, in a VR open house on Friday\, Sept. 11 at 1 p.m. ET. \n\n\n\nTo reach the space please contact us at vr.milieux@concordia.ca and follow the instructions below. \n\n\n\n\n\n\nInstalling Steam: If you haven’t already\, download Steam. Steam can be found here https://store.steampowered.com Click on “Install Steam” and follow the instructions. (You will need to sign up).\nDownloading VRChat: In the Steam Application\, type “vrchat” on the search bar and press enter. Then\, scroll a bit down and select “Play Game”. (It might say “Install” or “Download” for you)\nMaking an Account: Once the game has been installed\, you can put your VR headset on if you have one. You should see three options “VRChat”\, “Steam”\, or “Create Account”. Select “Create Account.” If you have your headset on\, take it off. On your Desktop\, a window should have appeared to register for an account. Enter your information.The final step will be to confirm your email. After confirming your email\, you can put back your VR headset.\nSelect “VRChat”\, and enter your Username\, and your password.\nYou should be able to play the game now!
URL:https://milieux.concordia.ca/event/immersive-reality-lab-open-house-fall-2020/
CATEGORIES:Tour - Visit
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200525
DTEND;VALUE=DATE:20200529
DTSTAMP:20260626T210604
CREATED:20200515T040000Z
LAST-MODIFIED:20221217T073130Z
UID:10000620-1590364800-1590710399@milieux.concordia.ca
SUMMARY:New Nature: A Climate Change Exchange
DESCRIPTION:New Nature is a year-long exchange between 25 leading climate scientists\, artists\, producers\, and creators working on the forefront of immersive technologies\, initiated by the Goethe-Institute of Montreal\, in partnership with the Milieux Institute and others. \n\n\n\nOriginally planned as an on-site event in Montreal\, the project is now kicking off online from Monday May 25 through Thursday May 28. The weeklong event will feature public keynotes\, online film screenings\, and artist talks. \n\n\n\nMonday\, May 25 – Opening Keynote by Leanne Betasamosake Simpson\, Moderated by Ian Mauro\, followed by a Q&A session \n\n\n\nTuesday\, May 26 – Artist Talk: Architect Nerea Calvillo in conversation with Environmental Researcher Nick Shapiro \n\n\n\nMore details about events and speakers are available on the Goethe-Institut website: goethe.de/canada/newnature \n\n\n\nNew Nature seeks to open up new perspectives\, by integrating emerging and immersive media — such as public and virtual installations\, projections\, and virtual\, augmented and mixed reality — with future-oriented forms of science and climate storytelling. The exchange brings together leaders from Canada\, Germany\, Mexico\, and the United States by creating an ideal setting for networking\, and forging lasting connections for collaboration and co-production. Through strong partnerships with funders\, exhibitors\, and media outlets\, New Nature encourages co-productions and joint cultural projects between creative professionals in all four countries. \n\n\n\nTHEME: AIR – DESIRABLE & SHARED FUTURES\n\n\n\nThe New Nature project focuses on the shared and yet invisible element of air to address the imminent necessity to reimagine our relationship to nature. New Nature focuses on visions of desirable futures and collective imaginaries of how we might reroute disaster and reinvent our relationship to the natural world. New Nature seeks also to collectively and creatively reflect about the current situation facing the global outbreak of COVID-19: such concepts as global pandemics\, airborne pathogens\, interspecies infections\, correlations of disease and environmental destruction/climate change\, exposure and vulnerable populations\, as well as the emotional and social fallout of the COVID-19 crisis. \n\n\n\n\n\n\n\n\n\nNew Nature is a project by the Goethe-Institut\, realized with the support of the Federal Foreign Office of Germany. \n\n\n\n \n\n\n\nPROJECT PARTNERS\n\n\n\n\n\n\n\nMilieux Institute for Art\, Culture and Technology\, an interdisciplinary graduate research institute for research-creation in new media arts\, digital culture and information technology at Concordia University. \n\n\n\nPhi Centre in Montreal\, a multifunctional centre where art can express itself in its various forms of art\, film\, music\, design and technology. \n\n\n\nNational Film Board Digital Studio in Montreal\, one of the world’s leading digital content hubs\, creating groundbreaking interactive documentaries and animation\, mobile content\, installations and participatory experiences. \n\n\n\nRetune – Creative Technology Platform\, a biennial event at the intersection of Art\, Design\, and Technology in Berlin. \n\n\n\nMassive Science\, a content and media company operating worldwide and delivering bleeding-edge scientific research and expertise. \n\n\n\nThe Museum of the Moving Image – Science on Screen in New York City.
URL:https://milieux.concordia.ca/event/new-nature-a-climate-change-exchange/
CATEGORIES:Conference / Festival
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200523T110000
DTEND;TZID=America/Toronto:20200523T123000
DTSTAMP:20260626T210604
CREATED:20200519T040000Z
LAST-MODIFIED:20221217T073136Z
UID:10000621-1590231600-1590237000@milieux.concordia.ca
SUMMARY:Post-Arduino Day Celebration
DESCRIPTION:https://www.facebook.com/CU4thSpace/videos/285238069545469/\n\n\n\n\nEducation Makers invites you to attend their belated Arduino Day celebration. Hosted by #CU4thSpace and Milieux Institute for Arts\, Culture and Technology at Concordia\, this virtual and global celebration will introduce you to the exciting world of Arduino: an open-source hardware and software project and user community that designs and manufactures single-board kits for building digital devices. \n\n\n\nThe event will begin with an expert Q&A with David Cuartielles\, Arduino co-founder\, followed by a talk by Tomas de Camino\, a mathematician\, computer scientist\, musician\, maker and professor at Lead University in Costa Rica. Five-minute presentations and demos of Arduino projects by a community of makers will follow. A full schedule is available below. \n\n\n\nJoin the fun by registering for the Zoom webinar (https://bit.ly/2TlSnGK ) or watching live on Facebook. \n\n\n\nHave questions on this topic that you want to get to our experts and makers ahead of time? Send them to info.4@concordia.ca. \n\n\n\nSchedule\n\n\n\n11:00-11:10: Introduction by Education Makers11:10-11:30: Q&A with David Cuartielles11:30-11:50: A talk by Tomas de Camino11:50-12:20: Presentations and Demos• Rima Abou-Khalil (Rick & Morty Portal Gun)• Nathalie Duponsel (Stars Nightlight Exploration)• Houda Jawhar (Elektroknitting)• Parsa Hariri (Smart Car Assistant)• Ben Douek (Robot In A Can)• The “Ruby” Coders (Ivan Ruby Coding Group)12:20-12:30: Q&A \n\n\n\n 
URL:https://milieux.concordia.ca/event/post-arduino-day-celebration/
CATEGORIES:Conference / Festival
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200321T110000
DTEND;TZID=America/Toronto:20200321T110000
DTSTAMP:20260626T210604
CREATED:20200306T050000Z
LAST-MODIFIED:20221217T073115Z
UID:10000928-1584788400-1584788400@milieux.concordia.ca
SUMMARY:CANCELLED: Arduino Day 2020
DESCRIPTION:Update: Unfortunately\, this event has been cancelled along with all other events at Milieux facilities through March 30\, 2020 due to COVID-19.\n\n\n\nEducation Makers is hosting a celebration for international Arduino Day 2020. Sign up to show and tell us about your innovations. Participants will workshop\, play around and experiment with Arduino kits. There will be snacks and thrilling Arduino freebies! Bring your laptop and your enthusiasm. \n\n\n\nTo sign up to share your work\, please contact the event organizer\, Farnaz Gholami\, at gholami.farnaz@gmail.com. \n\n\n\nFor more information about Education Makers\, visit their website.
URL:https://milieux.concordia.ca/event/cancelled-arduino-day-2020/
CATEGORIES:Exhibition
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200319T163000
DTEND;TZID=America/Toronto:20200319T180000
DTSTAMP:20260626T210604
CREATED:20200306T050000Z
LAST-MODIFIED:20221217T073110Z
UID:10000617-1584635400-1584640800@milieux.concordia.ca
SUMMARY:CANCELLED - Talk: From operation to cooperational aesthetics
DESCRIPTION:Update: Unfortunately\, this event has been cancelled along with all other events at Milieux facilities through March 30\, 2020 due to COVID-19.\n\n\n\nMilieux Speculative Life Biolab Artists Talk Series Presents: Samuel Bianchini\n\n\n\nDr. Samuel Bianchini\, an artist and associate professor at École Nationale Supérieure des Arts Décoratifs (EnsAD\, PSL Research University\, Paris). His work addresses the relationship between technological “dispositifs\,” new modes of representation\, aesthetic experiences\, and sociopolitical organizations.Bianchini is head of the “Reflective Interaction” research group at EnsadLab and Co- Director of the Arts & Sciences Chair (with École Polytechnique and Daniel & Nina Carasso Foundation). He is a member of the SACRe Laboratory (Sciences Arts Création Recherche\, PSL)\, and a member of Hexagram.  \n\n\n\nBianchini has co-edited books such as “Practicable: From Participation to Interaction in Contemporary Art” (2016\, MIT Press\, with Erik Verhagen) and “Behavioral Objects 1 – A Case Study: Céleste Boursier Mougenot” (2016\, Sternberg Press\, with Emanuele Quinz). Other works were published by Éditions du Centre Pompidou\, Analogues\, Media-N – Journal of the New Media Caucus\, Hermes\, and Les Presses du Réel. \n\n\n\nTo learn more about the Speculative Life BioLab\, visit their website.
URL:https://milieux.concordia.ca/event/cancelled-talk-from-operation-to-cooperational-aesthetics/
CATEGORIES:Talk
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200311T123000
DTEND;TZID=America/Toronto:20200311T140000
DTSTAMP:20260626T210604
CREATED:20200309T040000Z
LAST-MODIFIED:20221217T073125Z
UID:10000619-1583929800-1583935200@milieux.concordia.ca
SUMMARY:Talk: Documentary filmmaker Mia Donovan
DESCRIPTION:The Post Image Cluster invites you to join for an artist talk by Canadian filmmaker Mia Donovan. \n\n\n\nMia Donovan is a socially engaged documentary filmmaker. She is best known for telling stories that provide counter-narratives about people who have been negatively mislabeled or dehumanized by mainstream media. Her work is driven by a preoccupation with empathy and how storytelling can both nurture and exploit it. She has made three feature documentaries\, Inside Lara Roxx\, Deprogrammed\, and Dope Is Death and one virtual reality experience called Deprogrammed VR. \n\n\n\nMia’s work has been presented worldwide at film festivals\, on TV broadcasts\, theatrically and on digital platforms including Netflix. She was awarded the prestigious Don Haig Award for outstanding achievement in documentary filmmaking in 2012 at Hot Docs. In 2016 Deprogrammed VR won the coveted IDFA DocLab Award for Digital Storytelling. She recently produced and directed her first music video for Rufus Wainrwright’s song Trouble In Paradise. \n\n\n\nHer most recent film Dope Is Death (2020) will have it’s World Premiere at True/False Film Fest in March 2020\, followed by it’s International Premiere at CPH:DOX. Mia is currently developing her first narrative feature film\, The Touch of her Flesh. \n\n\n\n\n\n\n\nAccessibility:The talk is located on the 11th floor of the EV Building at Concordia University\, accessible by two sets of elevators near the Mackay street entrance or in-between St. Catherine and Guy street entrance. \n\n\n\nTerritorial Acknowledgement:We would like to acknowledge that Concordia University is located on unceded Indigenous lands. The Kanien’kehá:ka Nation is recognized as the custodians of the lands and waters on which we gather.
URL:https://milieux.concordia.ca/event/talk-documentary-filmmaker-mia-donovan/
CATEGORIES:Talk
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200310
DTEND;VALUE=DATE:20200313
DTSTAMP:20260626T210604
CREATED:20200309T040000Z
LAST-MODIFIED:20221217T073120Z
UID:10000618-1583798400-1584057599@milieux.concordia.ca
SUMMARY:Workshop: Voice and Performance Devising with LePARC
DESCRIPTION:A Walk in LePARC with matralab: Misha Penton\n\n\n\nJoin soprano and performance creator Misha Penton for a multi-day performance workshop. Create voice and text-based experimental solo\, and collaborative works with (or without!) media. \n\n\n\nMarch 10-12\, 20202 to 4 p.m.EV 4.502 \n\n\n\nThe workshop will explore the development of original text\, investigations into improvisational practices and semi-structured collaborative devising methods as well as playful voice techniques and experimental voice composition. The multi-day adventure culminates in an informal showing of in-process solo and collaborative group performance\, and media projects. \n\n\n\nThis workshop is appropriate for students from diverse creative backgrounds who are interested in performance-making (singers\, actors\, dancers\, media artists\, instrumentalists\, etc). \n\n\n\nDress comfortably. Bring laptops\, smartphones and instruments\, if desired. \n\n\n\nMilieux’s Performing Arts Research Cluster\, LePARC\, hosts researchers and artists to give workshops\, performances\, and other forms of shared inquiry\, open to all members and the public. Learn more about LePARC by visiting their website. \n\n\n\n\n\nMisha Penton is a soprano\, performance creator\, experimental vocal composer\, director\, and filmmaker. Recent projects include Threshold\, a site-specific experimental new opera created for the cavernous old grain Silos at Sawyer Yards in Houston; Anecdote of the Spirit\, a contemplative music work for the Rothko Chapel; The Medusa Project with its premiere performance at the Women Composers Festival of Hartford (CT) and a film version created for Bath Spa University’s 35’ high MediaWall in the UK; and Misha’s directorial debut with Houston Grand Opera directing a new web opera in HGO’s series Star Cross’d. Misha has conceptualized\, produced\, and directed over 16 original evening-length performance works and more than six music video projects.  \n\n\n\nProfessional affiliations include Houston Grand Opera\, Museum of Fine Arts Houston\, Menil Collection Houston\, Dallas Museum of Art\, The Foundation for Modern Music\, The University of Houston Center for Creative Work\, Jewish Community Center Houston\, Liminal Space Contemporary Music Ensemble\, and DiverseWorks Arts Space Houston. Upcoming projects include Visible Darkness\, a multi-version new media monodrama celebrating the magnificent monstrous feminine; Kassandra\, a film and performance project based on the Greek anti-heroine with dancer and choreographer Meg Brooker; and a trio of operatic cyber-fairytale music films. Misha is a doctoral candidate in music and voice at Bath Spa University\, UK. Visit her work at mishapenton.com.
URL:https://milieux.concordia.ca/event/workshop-voice-and-performance-devising-with-leparc/
CATEGORIES:Workshop
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200306T130000
DTEND;TZID=America/Toronto:20200306T150000
DTSTAMP:20260626T210604
CREATED:20200302T050000Z
LAST-MODIFIED:20221217T073104Z
UID:10000616-1583499600-1583506800@milieux.concordia.ca
SUMMARY:Sound & Play: Talk and Workshop
DESCRIPTION:Yann Seznec\, Game Designer in Residence at the Maryland Institute College of Art Game Lab in Baltimore\, is visiting the Technoculture\, Art and Games cluster at Milieux. Yann is an artist and musician whose work focuses on sound\, music\, physical interaction\, games\, and building new instruments. \n\n\n\nOn Friday\, March 6th at 1pm\, Yann will be giving a talk followed by a quick sound workshop at TAG (EV 11.435). \n\n\n\n\n\n\n\n\n\nMuch of Yann’s work involves building custom instruments such as musical pigsties\, slinky instruments\, candle-based sound installations\, electromechanical mushroom spore reactors\, and more. His short talk will focus on Prayer Request\, his installation and performance inspired by (and based upon) a subgenre of YouTube videos involving people asking for help to attract divine attention for their personal problems. The work uses light sensors and candles to control the sound – following the talk attendees will work together to create their own sound installation using the same hardware and software system. \n\n\n\nYann is particularly interested in using playful musical interactions to reveal our problematic relationships with media. Recent projects include residencies at the Smithsonian Air and Space Museum\, the Floating Cinema in London\, Playable City Lagos\, and Timespan in the Scottish Highlands. He has performed at The Roundhouse London\, Mutek Montreal\, Melbourne Recital Hall\, Liquid Rooms Tokyo\, Köln Philharmonie\, Fak’ugesi Johannesburg\, and more. He is founder of the award-winning creative studio Lucky Frame and was most recently a lecturer at Abertay University in Dundee\, Scotland. In December 2015\, he received the British Composer Award for Sonic Art for his 2014 Edinburgh Art Festival work “Currents”.
URL:https://milieux.concordia.ca/event/sound-play-talk-and-workshop/
CATEGORIES:Workshop
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200304T160000
DTEND;TZID=America/Toronto:20200304T180000
DTSTAMP:20260626T210604
CREATED:20200302T050000Z
LAST-MODIFIED:20221217T073059Z
UID:10000615-1583337600-1583344800@milieux.concordia.ca
SUMMARY:Technoculture\, Art and Games: MICROTALKS
DESCRIPTION:The Technoculture\, Art and Games cluster is hosting another session of MICROTALKS featuring new cluster members. Speakers will share their work in super fast pecha-kucha style presentations. \n\n\n\nThe speakers featured in this first session will talk about a wide variety of topics including\, but not exclusive to: ethical game design\, gender in games\, procedural choreography\, conversing with NPCs and narrative AIs. Join us and get up to date on the research TAG members have been conducting this year. \n\n\n\nFEATURING\n\n\n\n\nSteven Sych: T-POSE: Dancing With One’s Hands\n Hazel Thexton: Sliders and Pronouns: Gender Choice in Games\n Aurélie Petit: Becoming Political: Anime Imagery in Alt-right Online Discourses\n Cyrus LK: 2XTWEETSXMODEMSXTEXTXTWEET\n Elise Trinh: Tales of disruptive plays and rhapsody games\n Hanieh Jahanshahi: Conversational Landscapes\n Arian Saffarizadeh: Quick history of proc-gen narrative and murder mystery approach\n Yann Seznec: The Book of Knowledge of Impractical Musical Devices\n\n\n\n\nFor more information about this and other TAG events\, please visit the cluster’s website.
URL:https://milieux.concordia.ca/event/technoculture-art-and-games-microtalks/
CATEGORIES:Talk
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200203T130000
DTEND;TZID=America/Toronto:20200210T130000
DTSTAMP:20260626T210604
CREATED:20200123T050000Z
LAST-MODIFIED:20221217T073054Z
UID:10000614-1580734800-1581339600@milieux.concordia.ca
SUMMARY:Defiant Wearables Workshop
DESCRIPTION:with Geneviève Moisan & Marc Beaulieu\n\n\n\nThis workshop is a introductory crash-course in wearable interactive-textile creation. We will build basic circuits and learn basic coding strategies to program the Adafruit Gemma microcontroller. We will explore possible behaviours that we might integrate into a wearable fabric (such as playfulness\, irrationality\, vengefulness…)\, using one input sensor and one output component. \n\n\n\nDAY 1 – Monday\, February 3rd\, 1:00pm – 5:00pm – Understanding the Gemma microcontroller & sample Arduino code– Designing an interactive textile– Preparing a test circuit– Understanding how to layout electronic components in a soft-circuit \n\n\n\nDAY 2 – Monday\, February 10th\, 1:00pm – 5:00pm – Creating an embroidery circuit from an Illustrator file– Laying conductive thread circuit using the industrial embroidery machine– Integrating electronic components into a soft circuit by hand– Fine-tuning Arduino programming to achieve desired responses \n\n\n\nPrerequisites: A basic understanding of electronics and a basic understanding of the software Adobe Illustrator is strongly recommended. \n\n\n\n * This workshop is open to members of all Milieux Research Clusters. \n\n\n\n**Limited spaces available. Please email marc.beaulieu@concordia.ca and include ‘Defiant Wearables’ in the subject line for RSVP.
URL:https://milieux.concordia.ca/event/defiant-wearables-workshop/
CATEGORIES:Workshop
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END:VEVENT
BEGIN:VEVENT
DTSTART;VALUE=DATE:20200131
DTEND;VALUE=DATE:20200203
DTSTAMP:20260626T210604
CREATED:20200106T050000Z
LAST-MODIFIED:20221217T073032Z
UID:10000610-1580428800-1580687999@milieux.concordia.ca
SUMMARY:Global Game Jam 2020
DESCRIPTION:TAG is hosting Global Game Jam (GGJ) again in 2020. GGJ is the world’s largest game jam event taking place around the world at physical locations. Think of it as a 48 hour long game making marathon. It is the growth of an idea that in today’s heavily connected world\, we could come together\, be creative\, share experiences and express ourselves in a multitude of ways using games. If you are interested in jamming with us\, please register at: https://globalgamejam.org/2020/jam-sites/tag-lab \n\n\n\n  \n\n\n\nThe structure of a jam is usually that everyone gathers on Friday late afternoon\, watches a short video keynote with advice from leading game developers\, and then a secret theme is announced. All sites worldwide are then challenged to make games based on that same theme\, with games to be completed by Sunday afternoon. \n\n\n\nThe jam is known for helping foster new friendships\, increase confidence and opportunities within the community. The jam is always an intellectual challenge. People are invited to explore new technology tools\, trying on new roles in development and testing their skills to do something that requires them to design\, develop create\, test and make a new game in the time span of 48 hours. \n\n\n\nTAG will have a jury at the end of the jam\, who will give out some awards as well as a two our public play-test from 5pm to 7pm on Sunday the 2nd. \n\n\n\n  \n\n\n\nIMPORTANT:\n\n\n\nPLEASE BRING YOUR OWN COMPUTER / EQUIPMENT!You will also need to upload your game to the GGJ site. \n\n\n\nSIGN UP HERE\n\n\n\n\nhttps://globalgamejam.org/2020/jam-sites/tag-lab
URL:https://milieux.concordia.ca/event/global-game-jam-2020/
CATEGORIES:Game - Maker Jam
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END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200127T130000
DTEND;TZID=America/Toronto:20200129T130000
DTSTAMP:20260626T210604
CREATED:20200122T050000Z
LAST-MODIFIED:20221217T073049Z
UID:10000613-1580130000-1580302800@milieux.concordia.ca
SUMMARY:Bacterial Portraiture Workshop
DESCRIPTION:with Alexandra Bachmayer & Marc Beaulieu\n\n\n\nDAY 1 – Monday\, January 27th\, 1:00pm – 5:00pmIntroduction to bacterial culture activities & stencil creation from portraits:Pre-prepared liquid bacterial cultures will be used to streak petri-dish plates that have stencils applied to them\, and to create petri dish shibori samples on fabric.DAY 2 – Wednesday\, January 29th\, 1:00pm – 4:00pm Analyzing results\, printing activities will include examining both the shibori sample results and the growth on the streaked (stencil) plates.Participants will learn how to print on fabric with the bacteria that has grown on the stencil plates\, and to prepare their samples for steam sterilization. \n\n\n\n  \n\n\n\nThis workshop relates to ideas of labour\, particularly invisible labour\, quite literally\, as microorganisms perform processes invisible to the naked eye. This is a relevant topic for investigation as it relates to bioart practice\, within the context of nonhuman agency and its implications in how we think about\, credit & complete works of art. \n\n\n\n* This workshop is open to members of all Milieux Research Clusters. \n\n\n\n** Limited spaces. Please email marc.beaulieu@concordia.ca and include ‘Bacterial Portraiture’ in the subject line for RSVP. \n\n\n\n*** Due to bio-permit restrictions\, we are unable to open this workshop to non-Concordians.
URL:https://milieux.concordia.ca/event/bacterial-portraiture-workshop/
CATEGORIES:Workshop
ATTACH;FMTTYPE=image/jpeg:https://milieux.concordia.ca/wp-content/uploads/2020/01/MilieuxMAKE-Bacteria-B.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200124T130000
DTEND;TZID=America/Toronto:20200131T130000
DTSTAMP:20260626T210604
CREATED:20200117T050000Z
LAST-MODIFIED:20221217T073043Z
UID:10000612-1579870800-1580475600@milieux.concordia.ca
SUMMARY:MycoSculpture Workshop
DESCRIPTION:with Théo Chauvirey & Amélie Brindamour\n\n\n\nDAY 1 – Friday\, January 24th\, 1:00pm – 4:00pmIntroduction to Mycelium; natural properties\, current research & methods for working with the material. Using natural fibers and structural elements make a small sculpture scaffold.DAY 2 – Friday\, January 31st\, 1:00pm – 4:00pmDecontamination & inoculating the sculpture scaffold with Mycelium.DAY 3 – Mid to End of February (TBC)A short session to view / cure & collect fully-grown pieces. \n\n\n\nThis is a two-part introductory workshop exploring the use of mycelium in bioart & design (+ an optional short wrap up later in February). Mycelium\, the fibrous vegetative part of mushrooms\, is known as a natural decomposer in the soil\, digesting all kinds of organic material (vegetal or animal) and spreading nutrients across lands. More recently\, mycelium has been used as a natural glue to build furniture\, art pieces and even small buildings! Using a custom blend of organic matter and mushroom mycelium\, participants will be invited to design & grow their own mycosculpture! \n\n\n\n* This workshop is now FULL.
URL:https://milieux.concordia.ca/event/mycosculpture-workshop/
CATEGORIES:Workshop
ATTACH;FMTTYPE=image/jpeg:https://milieux.concordia.ca/wp-content/uploads/2020/01/MAKE-Myco-1.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200123T163000
DTEND;TZID=America/Toronto:20200123T180000
DTSTAMP:20260626T210604
CREATED:20200116T050000Z
LAST-MODIFIED:20221217T073037Z
UID:10000611-1579797000-1579802400@milieux.concordia.ca
SUMMARY:Speculative Life BioLab artist talk: Amélie Brindamour and Brice Ammar-Khodja
DESCRIPTION:Amélie Brindamour (Montréal) is an artist and educator exploring issues pertaining to the natural and urban environment. Her research includes electronic art\, biomaterials\, installation\, and participatory performances. Awarded by the Conseil Quebecois des Arts Médiatiques (CQAM)\, she recently completed a residency at Milieux’ Speculative Life Biolab\, and developed a new body of work exploring bioluminescence and communication. Her works have been exhibited at the McCarthy Art Center\, Eastern Bloc\, Avatar\, the Caetani Cultural Centre\, Murmur Land Studio\, Great Island Arts Co-op\, and White Rabbit.  \n\n\n\n  \n\n\n\nBrice Ammar-Khodja (Paris) is an artist and designer working at the intersection of digital arts\, material science\, and anthropology. His research problematizes the relation between form\, matter\, and function. Affiliated with EnsadLab (Paris) and the Reflective Interaction research group (dir. Samuel Bianchini)\, he combines responsive materials\, video\, and softrobotics to question the symbolic\, spatial\, and sensory relations pertaining to materiality and visual information. His works have been exhibited at Biennale internationale du Design\, la Cité internationale des arts\, V2_Institute for Unstable Media\, Musée historique de la ville de Strasbourg\, and Modulab.
URL:https://milieux.concordia.ca/event/speculative-life-biolab-artist-talk-amelie-brindamour-and-brice-ammar-khodja/
CATEGORIES:Talk
ATTACH;FMTTYPE=image/jpeg:https://milieux.concordia.ca/wp-content/uploads/2020/01/artist_talk_biolabII-1-scaled.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20191216T150000
DTEND;TZID=America/Toronto:20191216T160000
DTSTAMP:20260626T210604
CREATED:20191209T050000Z
LAST-MODIFIED:20221217T073021Z
UID:10000608-1576508400-1576512000@milieux.concordia.ca
SUMMARY:Liquid Perceptions VR group presentation
DESCRIPTION:The Immersive Realities VR group invites all Milieux members to join a public meeting\, their final of the term\, where they will present their in-progress work\, Liquid Perceptions\, for a round of feedback and discussion. \n\n\n\n  \n\n\n\nLiquid Perceptions is an interactive VR experience about the interconnections between the goals we set and the balance of marine ecosystems.  \n\n\n\nHot cocoa and snacks will be served! \n\n\n\nThe project is a collaboration with the University of Waterloo. Milieux member participants include Olivia McGilchrist\, Dougy Herard\, Julia Salles\, Sayed Tabatabaei\, Marco Luna\, Bart Simon\, and Gada Jane.
URL:https://milieux.concordia.ca/event/liquid-perceptions-vr-group-presentation/
CATEGORIES:Exhibition,Meeting
ATTACH;FMTTYPE=image/png:https://milieux.concordia.ca/wp-content/uploads/2019/12/MilieuxVR_Screenshot_4-1.png
END:VEVENT
END:VCALENDAR