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Workshop: Volumetric Video Dance Extravaganza! (3 sessions open!)

This is a limited opportunity to have a little hands-on experience with the elusive Azure Kinect volumetric camera! In this 2 hour workshop we will create a 30-second volumetric video dance using the Azure Kinect camera with After Effects and DepthKit software. Students will go through each step of setting the capturing space with green-screen, […]

VR Basics: Making 360° projects in Unity

This workshop is designed for low specs computers and the goal is to learn VR making without using a headset. I will focus on scene scripting, quick prototyping and iterations using Steam VR 360 emulator. At the end of the workshop students will have a basic knowledge of Unity environment and a playable draft of […]

VR Workshop: Developing landscapes & scene lights

In this 2-hour online workshop participants will learn how to use various tools in Unity, to efficiently light their 3D scenes for VR. We will learn how to bake lights, optimize textures and play with the perspective of 3D objects in the scene. This workshop is presented by Marco Luna, Milieux VR Specialist at the […]

VR Workshop: Interactive Animations in Unity

In this 2-hour online workshop participants will learn how to use various animation tools in Unity. The workshop will demonstrate how to create interactive animations with only a few lines of code! Participants will also learn the animation, animator and timeline sequence components in Unity. This workshop is presented by Marco Luna, Milieux VR Specialist at […]

VR Workshop: Making 360° projects in Unity

In this 2-hour online workshop, participants will learn how to import 360 degree videos into Unity and some 2D and 3D compositing techniques. This workshop is presented by Marco Luna, Milieux VR Specialist at the Immersive Reality Lab in the Post Image Cluster. It is part of an ongoing series of VR workshops in the […]

VR Workshop: Setting up a scene in Unity

This 2-hour online workshop will teach participants how to quickly set up a virtual reality scene in Unity, understanding basic functions of the software, and how to import assets—crucial first steps in designing your VR experience! This workshop is designed to be accessible on low-spec computers. This workshop is presented by Marco Luna, Milieux VR Specialist […]

Online Unity Workshop – Part II

This workshop is open to ALL Milieux research clusters and groups! Always wanted to learn to create game-based artwork?Get introduced to Unity in a 2-part workshop with Jules Deslandes.February 15th and 22nd (you must commit to both workshops) from 10am - 12pm EST on Zoom. What will you learn during the 4-hour intro to Unity […]

VR Workshop: Exploring Virtual Reality

This 2-hour online lecture / demo is a comprehensive introduction for artists looking to explore virtual reality for the first time. We will look at technologies, creative tools and various workflows available to start designing VR experiences.  This workshop is presented by Marco Luna, Milieux VR Specialist at the Immersive Reality Lab in the Post […]

A Walk in LePARC: Hanna Pajala-Assefa

LePARC's A Walk in LePARC series showcases cluster member research through performances and talks. This is the first Walk in LePARC of the 2019-2020 academic year!   Hana Pajala-Assefa is a Helsinki-based choreographer with an extensive history of interdisciplinary work sourcing from the body both as a practitioner and artistic researcher. In recent years she […]

Workshop: Introduction to VR Development

This 10-hour workshop is designed for artists who want to expand their practice using VR. Students will learn UNITY and develop their first VR project for the HTC VIVE headset. No prior coding experience is required. What we will cover: Introduction to Unity (Hierarchy and game objects, physics, lighting and textures) Animation and timelime controller- 360 degrees video mapping -Introduction […]