VR basic concepts: Making 360 degree scenes in Unity
Capacity: 10 students Schedule: Tuesday, Nov. 24 and Thursday, Nov. 26 from 9:30 a.m. to 2:00 p.m. Requirements: A computer that can run UNITY and good internet connection. Registration: please e-mail Marco Luna at vr.milieux@concordia.ca. This two-day workshop is designed for artist with no previous experience developing VR projects. The goal is to learn VR […]